CLIP
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CLIP Studios

Dead Semester

애성고등학교

A sealed Korean high school, an infection that won't stop, and the players who have to outlast it. Survival horror, built in Roblox — now in beta.

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CLIP Education

Exam Speak

Revision that doesn't feel like revision — a study companion built around the UK exam boards, dressed in aurora light and frosted glass.

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CLIP Research

Applied Intelligence

Korean-first language tooling, real-time translation, and the occasional detour into how time might actually branch.

The
Studio

CLIP is an independent creative platform working between London and Seoul. We build games, language tools, and the systems underneath them. 런던과 서울 사이에서 만듭니다.

Founded in 2026 and run small on purpose. We ship the strange, finished thing rather than the safe, unfinished one — and the org chart fits on a clip.

The divisions index

Twelve focused practices under one roof. Each runs lean and ships its own work.
01
Studios 스튜디오
Real-time horror & multiplayer worlds. Home of the flagship.
CL—ST
02
Interactive 인터랙티브
Live experiences and the wiring between rooms and servers.
CL—IX
03
Research 리서치
Applied intelligence and the speculative frontier.
CL—RS
04
Language 언어
Korean-first localization, tone, and real-time translation.
CL—LG
05
Design 디자인
One visual grammar, held across everything we make.
CL—DS
06
Sound 사운드
Score, ambience, and the silence before the scare.
CL—SD
07
Narrative 서사
Worldbuilding and lore that holds under pressure.
CL—NR
08
Labs 랩스
Unscheduled experiments. Half ship, half teach.
CL—LB
09
Capital 캐피탈
Runway, and the discipline of the right no.
CL—CP
10
Counsel 법무
Rights and structure, settled before anyone asks.
CL—CN
11
Operations 운영
A phone message in, a shipped feature out by morning.
CL—OP
12
Systems 시스템
The engineering backbone everything stands on.
CL—SY
Open to the right collaborators

Make something that finishes.

끝까지 만드는 사람들을 찾습니다 — 런던 & 서울
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